A physics-based sandbox game about well...shapes!


Controls:

Use arrow keys to move,  and number keys to change skins

Use E/Q to spawn/delete props (Which you scroll through with < >)

Click G over a prop to activate it

Open the editor view with SPACE

Editor guide available at:

Editor Guide - Google Docs

or, Shape Game II editor tutorial (YouTube)


Reason it's Shape Game 2 when Shape Game 1 doesn't exist:

The reason it's a sequel is a bit weird. Shape Game used to be a small project I was developing on a Chromebook, but the code was messy among other issues. Later on, as I added more and more objects, the controls became a mess. Each key would spawn a different object. Shape Game 2 also included an editor mode that allows players to move, rotate, freeze, and pin objects. The editor also has measuring, free cam, and more to come. Therefore I'm only releasing Shape Game 2 into the public.

(TLDR, Shape Game 1 sucked)


Change Log:

1.0.1:

  • Added pause menu, accessible with P
  • Added achievements menu, accessible through pause menu
  • Added texture for missing textures
  • Added 4 new Fred variants
  • Reduced player glow

1.0.2:

  • Improved achievements menu
  • Added new ability, activate props with G (only available for new props)
  • Added slot machine prop
  • Added thruster prop
  • Improved splash screen

1.0.3:

  • Added the settings menu
  • Fixed bug where spawned props would spawn as a missing texture
  • Added a secret
  • Improved some colours


Updated 1 day ago
StatusIn development
PlatformsHTML5
AuthorImmortal Bean
Made withBox2D
Tags2D, Indie, No AI, Physics, Sandbox
Average sessionAbout an hour
LanguagesEnglish
InputsKeyboard, Mouse

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